keyaar.in / Exif: Blog V 3.0

Monet

→ December 31, 2017 | Reading time: ~1 minute | Permalink

See La Belle Verte (The Green Beautiful) and Down from the Mountains, from 1996 and 2017.

The Green Beautiful explores the idea of an utopia holding a fine mirror to our broken reality. The film is silly and self-aware. Down from the Mountains is the tale of a family separated by mountains and money. A mother in Verte quips ‘but they don’t have lipstick’ in a moment that refuses to linger with delusions of grandeur. In Mountains, the mother of six holds banknotes against the light as she double-checks the sum she is paid for peppercorns and wonders if it wouldn’t be great if she didn’t have to.






→ August 11, 2016 | Reading time: ~1 minute | Permalink

When computers entered rural schools, for instance, guess who held the mouse? Upper-caste boys. Technology wasn’t an intrinsic leveler or a bulldozer to archaic structures: It just gave people new, improved tools to be lovely or horrible to each other in all the old ways.

Taking a Tire Iron to Techie Triumphalism, NYT Book Review of Kentaro Toyama’s Geek Heresy. References—I think—this paper (PDF) in 2006.




Pixels & Ink #3

→ November 8, 2015 | Reading time: 2 minutes | Permalink

Burned through Eternally Yours: Time in Design and Vision in Product Design (design by Irma Boom, to boot) over multiple late-nighters in luxurious loneliness at the IDC library; we have on an 2030 to 2230 experimental extension. Eternally is, among other things, a set of monologues (and dialogues) on the dimension of time as applied to product (read interaction) design. It discusses the Long Now Foundation’s many projects, talks to artists/designers from across disciplines—the one on fashion is particularly worth reading twice, especially for like-minded cynics who end up here and read all the nonsense—and not-so-lightheartedly peddles Vivian, a non-object object that embodies the ideal of a product that steals time from others around. ViP is, on a too practical it hurts level, a how-to-guide on approaching the design process with a foot in the future. The focus is on interactions between products and people, more than the eventual product itself. Eternally has interesting parallels, where it takes apart this notion of planned interactions for a more realistic view on the place of things in the lives of people. Together, I wish these were appended in the reading lists for IxD courses, still largely concerned with glass surfaces and artificial intelligentsia.

Listen to Anab Jain talk at the NEXT conference, about what it means to be alive in the future. She has a blog post up walking through the talk, too. Happy to see her reflect at length and much more critically on some of the pet peeves of mine, with technology and non-removable batteries and the whole paying with data shebang. Discovered Magazine B.the brand-videos are such nice propaganda. Maybe it was too early to quit ello afterall.

Acquired a mildly inoffensive fixed gear, and the thing still throws up a mighty surprise on descents, even after all thse years of riding around Gurgaon and its nemesis.